>>"What do you mean by videogame api, its no different from the earlier versions just with more time spent on the quality of the graphics."
Then by all means, I will rephrase my question. What generic API's are in use for making videogames, and what Java optimizations are needed to make high-performance high-framerate graphics. Perhaps there is a website link, etc. RIM page, SUN J2ME page, etc. It would be useful material for the Developer forum!
Possibly, they could still improve the game for the next revision of 4.0 ...maybe RIM is still getting feedback for BrickBreaker! :D