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Originally Posted by eradis You could take the existing app and modify it to download and save the images to the devices memory. So instead of packaging the images with the application, the application could be pointed to use what ever image was in the devices memory ( very easy to do ), instead of the existing cod. |
Do you have a code snipet I could test this out with? I am using 4.0, and have a number of images saved in the PICTURES application. If you can suggest some code that points at those images, I will try to incorporate it into the viewer. If I can get that to work, this could be made much simpler.