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View Full Version : for sprint BB7130e, which API should we use? Sprint or RIM, or J2ME?


linwu
09-10-2007, 12:44 PM
Hi, Everyone
So excited to find this forum, I am a new here. It is so frustrated in developing games for Sprint BB7130e. When I used J2ME API, it gave me javax.microedition.media.player not found error. For Sprint , com.sprintpcs.media.Clip, it gave me java.lang.NoClassDefFoundError . Maybe I need to switch to RIM API. Do I need to pay some fee for that ?

Thanks very much

Lin