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Old 05-14-2008, 12:23 PM   #1 (permalink)
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Model: 8800
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Default Sprite does not sprite, it tiles on 8800 only

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Hello,
I have a Sprite that I use as follows in an extended GameCanvas:
Code:
        sprite=new Sprite(spriteImage,WIDTH,HEIGHT);
        startx=(w-sprite.getWidth())/2;
        starty=(h-sprite.getHeight())/2;
        sprite.setPosition(startx,starty);
        sprite.defineReferencePixel(WIDTH/2, 0);
On my 8100 model the Sprite behaives correctly, staying in it's position and reloading the next frame on time.

On the 8800 the sprite tiles accross the screen, each frame occuping a new area on the screen. I just reloaded the latest firmware for the 8800 from tmobile ad when that didn't help I installed the very latest from blackberry as instructed here:
http://www.blackberryforums.com/gene...ilanguage.html

Does anyone have any input?
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