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Old 05-14-2008, 12:23 PM   #1 (permalink)
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Join Date: May 2008
Model: 8800
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Default Sprite does not sprite, it tiles on 8800 only

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I have a Sprite that I use as follows in an extended GameCanvas:
        sprite=new Sprite(spriteImage,WIDTH,HEIGHT);
        sprite.defineReferencePixel(WIDTH/2, 0);
On my 8100 model the Sprite behaives correctly, staying in it's position and reloading the next frame on time.

On the 8800 the sprite tiles accross the screen, each frame occuping a new area on the screen. I just reloaded the latest firmware for the 8800 from tmobile ad when that didn't help I installed the very latest from blackberry as instructed here:

Does anyone have any input?
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APPLE 820-0522-A 630-0895-B LITE VRAM 128K X 8 BOARD
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