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Old 01-05-2011, 07:36 AM   #1 (permalink)
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Exclamation Basic Game Structure for Black Berry Game and best practices

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I am newbie in Black Berry game development. I need to develop a game and I only have basic idea of navigation and object drawaing in Paint of FullScreen.

Now I am confuse and struggling in understanding a basic architechture for the game.

There are two main ways which I have seen on different forums and currently I have only worked on one of them.

1. Class GameScreen Extends FullScreen
2. Class GameScreen Extends FullScreen implements Runnable

keeping both in mind which way is better and why ?
How and what Main list of classes or specific game structure I should used ?

Looking forward to your reply.


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