03-14-2007, 02:12 PM
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In certain cases, I'm attempting to suspend or destroy a data processing thread that lives in the background. When I run [threadName].interrupt() where threadname is a static member in another class of type thread, it seems to have no effect. If I run [threadName].join(), it pins the emulator cpu usage at 100% or so, and on a device it exhibits some strange behavior. Any suggestions all?