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Old 03-23-2009, 05:35 PM   #1 (permalink)
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has anyone tried this game out yet? what are your thoughts on it
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Old 03-23-2009, 07:07 PM   #2 (permalink)
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Originally Posted by masked View Post
http://www.stormgrounds.com/apps/SpaceTravel.gif

has anyone tried this game out yet? what are your thoughts on it
I actually downloaded the demo. I don't like to say anything negative...but how come its so hard to develop good graphical games or whatever u call it. I mean..I'm not that desperate to kill time so much as to buy this. Even if I did...I would still be ashamed at the developers because the storm has sooooooo much potential to look really really good yet these games graphics don't let us really even say there's any competition with the iphone. That's why I believe its so bothering to see threads like Storm vs. Iphone or iphone vs anything because its not the phone. Its the developers.
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Old 03-23-2009, 09:37 PM   #3 (permalink)
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i found out why. Supposedly the i phone has a 3d graphics accelorator as does the new lg versa but our beloved storm does not. Thanks rim....
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Old 03-23-2009, 09:42 PM   #4 (permalink)
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i found out why. Supposedly the i phone has a 3d graphics accelorator as does the new lg versa but our beloved storm does not. Thanks rim....
That sort of makes sense...where did u find out this info?
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Old 03-24-2009, 10:15 AM   #5 (permalink)
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The Storm is a PHONE first and foremost. Obviously, you can't expect it to have the computing power of a laptop. The iphone seems to me to be more of a small entertainment center with a phone thrown in as an afterthought...
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Old 03-24-2009, 11:14 AM   #6 (permalink)
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Actually, functionally, both the iPhone, and the Storm have the same video capabilities.
The only difference being that an iPhone has a separate video processor, and the Storm uses it's faster, 624MHz core processor to run process video.

Both platforms are built around the OpenGL 1.1 architecture however, so functionally are capable of the same renders. Time will tell in the application market if content developers use this for the Storm. It pretty my comes down to how popular RIM can keep the platform, and if the nice people making us games decide to program specifically for the Storm, or keep things broad support for newer devices.

I don't know of anyone that has built a real benchmark tool that can be run on both devices yet to really test it however. But the Storm's processor clocking in at 156% faster than the iPhone would "seem" to give Blackberry a stiff edge.

Like I said, time will tell. Once the Blackberry App Store goes live, I'm sure we'll see a lot more content, and have a lot more fun with our phones/fingertips.
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Old 03-24-2009, 11:33 AM   #7 (permalink)
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Quote:
Originally Posted by NovaM View Post
Actually, functionally, both the iPhone, and the Storm have the same video capabilities.
The only difference being that an iPhone has a separate video processor, and the Storm uses it's faster, 624MHz core processor to run process video.

Both platforms are built around the OpenGL 1.1 architecture however, so functionally are capable of the same renders. Time will tell in the application market if content developers use this for the Storm. It pretty my comes down to how popular RIM can keep the platform, and if the nice people making us games decide to program specifically for the Storm, or keep things broad support for newer devices.

I don't know of anyone that has built a real benchmark tool that can be run on both devices yet to really test it however. But the Storm's processor clocking in at 156% faster than the iPhone would "seem" to give Blackberry a stiff edge.

Like I said, time will tell. Once the Blackberry App Store goes live, I'm sure we'll see a lot more content, and have a lot more fun with our phones/fingertips.
^ I like this guy and his optimism
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Old 03-24-2009, 09:12 PM   #8 (permalink)
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Quote:
Originally Posted by ocgreenmachine View Post
The Storm is a PHONE first and foremost.
Are you kidding? I played with my Storm two days before I realized it will make/receive phone calls too.

Ray
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